🤖
DevAscent AI Track
🧠 Curriculum Track • Artificial Intelligence

Artificial Intelligence Engineering

Comprehensive academic and industrial engineering curriculum covering rational agents, state-space heuristic search, adversarial game trees, constraint satisfaction, probabilistic reasoning, knowledge representation ontologies, and autonomous cognitive systems.

📚 Curriculum: Classical to Modern AI
📐 Foundation: Russell & Norvig (AIMA 4th Edition)
🛠️ Tooling: Python 3.12, Search Heuristics, PyTorch
✅ Verified: 100% Pure Natural English Language
UNIT 01 Live • Verified

Introduction to Artificial Intelligence

Historical evolution from the 1950 Turing Test and 1956 Dartmouth workshop, ANI vs AGI vs ASI taxonomies, the four foundational approaches to intelligence, state space problem formulation, and modern Python AI workstation setup.

What is AI? History & AI Winters AI vs ML vs DL Narrow / General / Super AI Rational Agents (PEAS) Python AI Setup
UNIT 02 Live • Verified

Intelligent Agents

The perception-action cycle, agent functions vs programs, the 5 core agent architectures (Reflex, Model-Based, Goal-Based, Utility-Based, Learning), task environment taxonomies, and PEAS formulation.

Agent & Environment Agent Function vs Program 5 Agent Architectures PEAS Formulation Observable vs Partial Deterministic vs Stochastic
UNIT 03 Live • Verified

Problem Solving & Search

State-space graph search, BFS, DFS, DLS, Iterative Deepening, Uniform-Cost Search, heuristic A* admissibility and consistency, local search optimization (Hill Climbing, Simulated Annealing, GAs), and Constraint Satisfaction Problems (CSPs).

State Space Formulation BFS & DFS Uniform-Cost Search Iterative Deepening (IDS) A* Search (Admissibility) Local Search & CSPs
UNIT 04 Live • Verified

Game Playing & Adversarial Search

Two-player zero-sum games, game trees, the Minimax decision rule, Alpha-Beta pruning with move ordering, heuristic evaluation functions with quiescence search, Expectimax for stochastic games, and Monte Carlo Tree Search (MCTS) foundations.

Games as Search Minimax Algorithm Alpha-Beta Pruning Evaluation Functions Expectimax MCTS & UCT
UNIT 05 Live • Verified

Knowledge Representation & Reasoning

Knowledge-based agent architecture (TELL/ASK), propositional logic truth tables and resolution refutation, First-Order Logic (FOL) with unification, forward and backward chaining on Horn clauses, semantic networks, frames, ontologies, and Description Logics.

KB Agents (TELL/ASK) Propositional Logic Resolution Refutation First-Order Logic (FOL) Forward & Backward Chaining Ontologies & DL
UNIT 06 Live • Verified

Automated Planning & Acting

Factored state-action spaces in STRIPS and PDDL, forward progression vs. backward regression, Partial-Order Planning (POP) with causal links, Planning Graphs with mutex relationships, GRAPHPLAN, and Hierarchical Task Networks (HTN).

STRIPS & PDDL Progression & Regression Sussman Anomaly Partial-Order Planning (POP) Planning Graphs & Mutex GRAPHPLAN & HTN
UNIT 07 Live • Verified

Uncertain Knowledge & Reasoning

Probability foundations, Bayes' Theorem, Bayesian Networks with exact and approximate sampling, temporal models (Hidden Markov Models, Viterbi decoding), Markov Decision Processes (MDPs) with Bellman equations, and Decision Theory.

Bayes' Theorem Bayesian Networks D-Separation Hidden Markov Models MDPs & Bellman Decision Theory
UNIT 08 Live • Verified

Machine Learning Foundations

Supervised, unsupervised, semi-supervised, and reinforcement learning paradigms, preprocessing pipelines, Decision Trees, Naive Bayes, KNN, Support Vector Machines (SVM), K-Means clustering, cross-validation, and the Bias-Variance tradeoff.

4 Learning Paradigms Data Preprocessing Decision Trees (Entropy) Naive Bayes & KNN SVM & Kernels Bias-Variance Tradeoff
UNIT 09 Live • Verified

Neural Networks & Deep Learning

Biological vs artificial neurons, the Rosenblatt Perceptron and XOR barrier, activation functions, Universal Approximation Theorem, Backpropagation calculus, PyTorch vs TensorFlow, CNNs, RNNs, LSTMs, and Transformer self-attention.

Biological vs Artificial Backpropagation & SGD Activation Functions CNNs (Vision) RNNs & LSTMs Transformers (Attention)
UNIT 10 Live • Verified

Natural Language Processing

Computational linguistics pipeline, tokenization, stemming vs lemmatization, POS tagging, Named Entity Recognition, TF-IDF vectors, Word2Vec embeddings, neural translation, Large Language Models (LLMs), and prompt engineering architectures.

Tokenization & Morphology TF-IDF Vectorization Word2Vec Embeddings POS Tagging & NER Large Language Models Prompt Engineering
UNIT 11 Live • Verified

Computer Vision & Visual Perception

Digital image representations, spatial filtering, Sobel and Canny edge detectors, Harris corners, SIFT/HOG descriptors, object detection pipelines (R-CNN, YOLO), image segmentation, FaceNet face verification, and transfer learning.

Image Representation Spatial 2D Convolution Edge & Feature Detectors Classification vs Detection YOLO & Segmentation Face Recognition & Transfer
UNIT 12 Live • Verified

Expert Systems & Knowledge Engineering

Foundations of symbolic AI, production rule systems, inference engines (Match-Resolve-Act cycle & Rete), Forward and Backward Chaining, explanation facilities (Why & How audits), and clinical/financial applications.

Knowledge Base & Engine Production Rules Forward Chaining Backward Chaining Explanation Facility MYCIN & Finance
UNIT 13 Live • Verified

Robotics & Autonomous Systems

Physical embodiment of AI, proprioceptive and exteroceptive sensors, SLAM localization and mapping, A* and RRT* path planning, kinematics, SAE Levels 0–5 autonomous vehicles, and collaborative cobots.

Sensors & Actuators SLAM & Occupancy Grids Path & Motion Planning Kinematics (FK & IK) Autonomous Vehicles (L0-L5) Human-Robot Interaction
UNIT 14 Live • Verified

Reinforcement Learning & Control

Sequential decision making, Markov Decision Processes (MDPs), Bellman equations, exploration vs exploitation, tabular Q-Learning, Deep Q-Networks (DQN), and applications in gaming, robotics, and LLM RLHF alignment.

Agent & Environment State, Action & Reward MDPs & Bellman Equations Epsilon-Greedy Exploration Tabular Q-Learning Deep Q-Networks (DQN)
UNIT 15 Live • Verified

Generative AI & Agentic Systems

Foundations of generative modeling, GANs, VAEs, Diffusion models, text-to-image synthesis, Transformers, Large Language Models (LLMs), prompt engineering, Retrieval-Augmented Generation (RAG), and autonomous ReAct tool agents.

Generative vs Discriminative Diffusion Models & GANs Transformers & LLMs Prompt Engineering Retrieval-Augmented Gen (RAG) AI Agents & Tool Use